Yoshiaki Koizumi

Yoshiaki Koizumi

Yoshiaki Koizumi at the 2007 Montreal Games Summit.
Born April 29, 1968
Mishima, Shizuoka
Nationality Japanese
Occupation Producer, director and designer of video games at Nintendo EAD Tokyo Development Group No. 2.

Yoshiaki Koizumi (小泉 歓晃 Koizumi Yoshiaki?, born April 29, 1968 in Mishima, Shizuoka)[1] is a Japanese video game designer, director and producer. A graduate from the Visual Concept Planning Department of Osaka University of Arts,[1] he has been working at Nintendo Co., Ltd. since 1991.[2] He is known for his work on the Mario and The Legend of Zelda game series.

Works

Game Released System(s) Credit(s)
The Legend of Zelda: A Link to the Past 1991 Super Nintendo Entertainment System Printed art work, layout and story of the manual
Super Mario Kart 1992 Super Nintendo Entertainment System Illustrator
The Legend of Zelda: Link's Awakening 1993 Game Boy Story, script writer, manual writer
Super Mario World 2: Yoshi's Island 1995 Super Nintendo Entertainment System CG designer
Super Mario 64 1996 Nintendo 64 Assistant director, 3D animator
The Legend of Zelda: Ocarina of Time 1998 Nintendo 64 3D system director, story, character design (Adult Link), creator of "Z-Targeting System"
The Legend of Zelda: Link's Awakening DX 1998 Game Boy Color Story, script writer, manual writer
Super Smash Bros. 1999 Nintendo 64 Original game staff
The Legend of Zelda: Majora's Mask 2000 Nintendo 64 Game system director, story, creator of "Three-Day System"
Super Mario Sunshine 2002 GameCube Director
The Legend of Zelda: The Wind Waker 2002 GameCube Assistant director
Donkey Kong: Jungle Beat 2004 GameCube Director
Super Mario Galaxy 2007 Wii Director, story, game design
Super Smash Bros. Brawl 2008 Wii Special thanks
New Play Control! Donkey Kong: Jungle Beat 2008 Wii Producer
Flipnote Studio 2008 Nintendo DSi Producer, director
Super Mario Galaxy 2 2010 Wii Producer
Donkey Kong Country Returns 2010 Wii Special thanks
Super Mario 3D Land 2011 Nintendo 3DS Producer

References